The ARCS RP HUD is a work in progress. Additional functionality will be added over time. Current functionality is equivalent to the old style HUD and is compatible with all the same products. Simply wear the HUD. A dialog box will appear asking for permissions. Click YES. The HUD will activate and the image will update shortly.
Tag: manual

Modules
Modules are a new feature that add additional flexibility and customization options. Modules can be weaponry or systems that can be added and removed from predetermined hard points. To uninstall a module, simply touch it. To install a new module, rez it close to the attachment point and touch it.
Notes:
The first time you rez a module or a ship with modules attached, you will get message(s) asking to grant permissions for the objects to attach and detach from other objects…

Lamps
The lamps requires power from a nearby power source such as the Plasma Fusion Reactor. Keep this in mind when you plan where to place the lamps. After placing a lamp in range of a power source, touch the lamp to power it and again to turn it off or on. The power cell on the lamps will appear as in the pictures below from left to right: Unpowered, powered & unlit and powered & lit.

Automated Defense System
The automated defense system requires power from a nearby power source such as the Plasma Fusion Reactor. Keep this in mind when you plan where to place the terminal. After placing the terminal in range of a power source, touch the power button to activate the terminal. You can select the system (1-4) and touch ‘New System’ to rez a new turret depending on which module corresponds to the system # you selected. You can rez up to 4 turrets per installed module. Modules are numbered from the bottom up. Touch the arm/disarm button to activate or deactivate the rezzed turrets.

ZX-01 Spanner
S-ZX01 is part of the third generation of ‘Super Tools’, Created by the Big-Ass-Tools Corporation (BAT), in order to cash in on popular fashion trends in the engineering workplace. The S-ZX01 is a 1.6m multi-functional bolt-adjusting reutilizer, known to those less experienced in the complexities of systematization as a “Spanner.” Made of 1340 Awesomeinium Alloy, this 240kg fusion powered monstrosity is assisted by a matter-field-state inhibiting device, with a contemporary lighting ring from BigNeon™ , allowing even a junior engineer the confidence to reach all but the smallest of places.

MediCloud
The MediCloud II is a powerful medical tool for rapid healing in live fire or hazardous conditions.
Operating by combining an adjustable mixture of medical nanites and dense proto-organic compounds. which is then projectable with relative precision up to 50 meters.
The intended function of the compound is the rapid breakdown of damaged cell areas into base material, which is then utilized by the nanites in combination with the proto-organic compounds to rapidly regenerate tissue and even organs.

Industrial Ore Refinery
The industrial ore refinery is used to turn raw materials such as ore mined from asteroids into various refined resources such as metals, gases, etc. The refinery requires power from a nearby power source such as the Plasma Fusion Reactor.

Plasma Fusion Reactor
The plasma fusion reactor will power industrial devices and future products. One such device is the industrial ore refinery. Once the reactor is fueled and powered on, rezzing a device that requires power and touching it’s StellarOS interface will cause it to activate and begin drawing power. The range of this reactor is 32m. Line of sight is not required.